Here is the most updated guide for Tribes of Midgard that will explain everything there is to know about the many classes in the game. That said, here you will learn what the classes are, what skills they have, how to unlock them and what they are best for.
Rangers
Rangers are a class in Tribes of Midgard that relies heavily on speed and quick long-range attacks. They will also have a number of abilities that increase their movement speed, damage with bows and other bow related abilities. Their best weapons are also a bow and a sword.
All Ranger Skills | What it Does |
Dark Embrace | Increases Dark efficiency by 20 percent. |
Ullr's Step | Gives the player the ability to leap back when their bow is deployed. |
Thunder Embrace | Increases Thunder efficiency by 20 percent. |
Durable Weapons One | Increases weapon durability by 25 percent. |
Charged Shot | Increases damage while holding arrows. |
Haunting Feet | Increases movement speed by 10 percent. |
Slow Poke | Slow down enemies when you use melee attacks. |
Bow Mastery | Increases damage with bows by 10 percent. |
Durable Weapons Two | Increases weapon durability by 50 percent. |
Piercing Arrows | Shoot arrows that pierce through enemies . |
Quickshot | Increase the speed of combo attack arrows by 25 percent. |
Sword Mastery | Increase damage with swords by 10 percent. |
Haunting Feet | Increases movement speed by 50 percent. |
Deep Quiver | Grants a 50 percent chance of recovering arrows. |
Warrior
The warrior class in Tribes of Midgard is as it sounds and is a class focusing on melee combat. Their best weapons are both axes and swords and a have a number of abilities that help make them a power house on the battle field including a self revive, and tank damage.
All Warrior Skills | What it Does |
Sword Mastery | Increase damage with swords by 10 percent. |
Axe Mastery | Increase damage with axes by 10 percent. |
Tyr's Double Hit | Trigger a second attack every time your character does two combo attacks. |
Mana Surge Two | Increase mana earned by 50 percent. |
Ice Embrace | Increases Ice efficiency by 20 percent. |
Fire Embrace | Increases Fire efficiency by 20 percent. |
Mana Surge One | Increase mana earned by 25 percent. |
Heated Swap | Makes it so you keep your mana level when you switch to a different weapon. |
Power Within | Gives you a 4th mana bar. |
Reckless Roll | Allows you to avoid damage when you when rolling. |
Free Fall | Makes it so you avoid damage when falling (except water, I hate water). |
Untamed Ashes | Allows you to self revive when you get down, (Get this, thank me later). |
Durable Armor One | Increases weapon durability by 25 percent. |
Durable Armor Two | Increases weapon durability by 50 percent. |
Final Act | Increase damage of the last combo attack by 50 percent. |
Related: How to get and use Golden Horns in Tribes of Midgard
Beserker
The Berserker is a heavy-damage dealing class that allows players to build up a ton of damage using a rage/wrath meter mechanic. They also feature a lot of abilities that buff critical attacks and their best weapons are a hammer and axe.
All Berserker Skills | What it Does |
Infernal Rage | Deal 25 percent more damage when your health is under 25 percent HP. |
Thrudr's Wrath | Build wrath when you deal damage to enemies in the game. |
Dark Embrace | Increases Dark efficiency by 20 percent. |
Critical Hits One | 20 percent to deal the highest combo damage. |
Critical Hits Two | 40 percent to deal the highest combo damage. |
Durable Weapons One | Increases weapon durability by 25 percent. |
Durable Weapons Two | Increases weapon durability by 50 percent. |
Striking Fear | Allows you to stun enemies in the game. |
Battle Resistance One | 50 percent chance to resist both stun and slow attacks. |
Battle Resistance Two | 75 percent chance to resist both stun and slow attacks. |
Fire Embrace | Increases Fire efficiency by 20 percent. |
Axe Mastery | Increase damage with axes by 10 percent. |
Hammer Mastery | Increase damage with hammers by 10 percent. |
Wrath Appeased | Gain Mana for every enemy hit by your wrath blast attack. |
Wrath Unleased | Allows berserkers to do a explosive AOE attack when a wrath bar is full after 2 seconds with full wrath. |
Hunter
The Hunter is a class that is geared towards resource harvesting, placing traps, and decoys. They also get a cool ability that allows them to be revived when downed, their best weapons are also bows and axes.
All Hunter Skills | What it Does |
Axe Mastery | Increase damage with axes by 10 percent. |
Bow Mastery | Increase damage with bows by 10 percent. |
Durable Tools One | Increases the durability of tools by 25 percent. |
Durable Tools Two | Increases the durability of tools by 50 percent. |
Dark Embrace | Increases Dark efficiency by 20 percent. |
Fire Embrace | Increases Fire efficiency by 20 percent. |
Skadi's Spirt | Gives a 40 percent chance to deploy a decoy when rolling in the game. |
Foreshadow | Allows the player to detect points of interest via a purple arrow on their compass |
Bountiful Gasp | Doubles the amount of resources players get from harvesting plants and friendly animals. |
Sneak Activation | Shortens the time it takes to loot chests and activate shrines in the game. |
Pushing Limits | Increases pushback of enemies when doing combo attacks. |
Trap Stacker | Increases max stack on Traps by 2. |
Sharp Eyes One | Increases Fog of War reveal by 100 percent. |
Sharp Eyes Two | Increases Fog of War reveal by 200 percent. |
Recall Totem | Allows hunters to place a totem that they will review at if they die. |
Related: Is Tribes of Midgard on the Xbox Gamepass at launch?
Sentinel
Sentinels are a tank class that can use abilities to heal themselves passively, they can also us shields as a weapon to both stun lock and damage enemies. Their best weapons are swords, axes, and shields.
All Sentinel Skills | What it Does |
Axe Mastery | Increase damage with axes by 10 percent. |
Sword Mastery | Increase damage with swords by 10 percent. |
Ice Embrace | Increases Ice efficiency by 20 percent. |
Thunder Embrace | Increases Thunder efficiency by 20 percent. |
Durable Shields One | Increases the durability of shields by 25 percent. |
Durable Shields Two | Increases the durability of shields by 50 percent. |
Syn's Shield Wall | Grants 20 percent armor to the player and allies around them. |
Shield Throw | Allows the player to throw their shield while blocking to deal damage that can bounce off of 2 additional enemies. |
Critical Barrier | Allows the player to block critical attacks. |
No Mercy One | Increases damage done to enemies that are stunned by 5 percent. |
No Mercy Two | Increases damage done to enemies that are stunned by 10 percent |
Focused Parry | Allows the player to fully block attacks and stun enemies in the game. |
Auroal Solace One | Gives the player 3 percent passive HP regeneration. |
Auroal Solace Two | Gives the player 6 percent passive HP regeneration. |
Shield Ring | Allows the sentinel to throw their shield when blocking in a ring to cause damage to enemies around them. |
Warden
The Warden is a class geared towards building structures and objects. Along with this, they also feature several crafting geared abilities. Their best weapons are axes, swords, and hammers. Wardens can also fast travel instantly, and are better at trading souls for items than other classes in the game.
All Warden Skills | What it Does |
Axe Mastery | Increase damage with axes by 10 percent. |
Hammer Mastery | Increase damage with hammers by 10 percent. |
Sword Mastery | Increase damage with swords by 10 percent. |
Bow Embrace | Increase damage with bows by 10 percent. |
Thunder Embrace | Increases Thunder efficiency by 20 percent. |
Fire Embrace | Increases Fire efficiency by 20 percent. |
Keeper's Hands One | Decreases the crafting costs of items by 15% percent. |
Keeper's Hands Two | Decreases the crafting costs of items by 30% percent. |
Potion Stacker | Increases the max stack for potions by one. |
Rejuvenating Return | Makes it so the player will gain both HP and mana when they use the waystone. |
Restored Bond | Shortens the time it takes the waystone to recharge and cooldown. |
Haggler | Allows the Warden to buy and sell with a 25 percent bonus and discount |
Dwarven Made | Completely gets rid of durability for all items in the game. |
Rune Carver | Unlocks a 6th rune slot. |
Hermodr's Waystone | Allows the warden to travel instantly back and forth from their pervious location to the village and back. |
Stairway to Asgard | Allows wardens to build temporary floors and ramps in their construction menu. |
Seer
The Seer is the go to healer class in Tribes of Midgard as they can instantly revive allies and set AOE traps that deal a ton of damage to enemies in the game. You can be effective with any weapon with this class.
All Seer Skills | What it Does |
Thunder Embrace | Increases Thunder efficiency by 20 percent. |
Fire Embrace | Increases Fire efficiency by 20 percent. |
Ice Embrace | Increases Ice efficiency by 20 percent. |
Dark Embrace | Increases Dark efficiency by 20 percent. |
Durable Weapons One | Increases the durability of tools by 25 percent. |
Durable Weapons Two | Increases the durability of tools by 50 percent. |
Idunn's Seedling | 10 percent chance to deploy a seeding that will heal when players do combo attacks. |
Weakening Dew | Weakens enemies by +2/4/6/8/10 percent when players do combo attacks. |
Temepred | Makes the player immune to both cold and heat weather effects. |
Home Coalescence | Gain extra HP and mana when inside the Village. |
Fast Revive | Increases the time it takes for the seer to revive allies and the player. |
Safe Revive | Makes it so the seer can revive without being interrupted by enemies. |
Hasty Impulse I | Increases attack speed by 10 percent. |
Hasty Impulse II | Increases attack speed by 20 percent. |
Yggdrasil's Roots | Allows the seer to place a trap AOE effect on the ground that will entrap foes that walk into it by stunning them. |
Guardian
The Guardian is the best tank class in the game and can block all incoming attacks and the attack power of allies that nearby. Their best weapons are sword, axes, and shields.
All Guardian Skills | What it Does |
Sword Mastery | Increase damage with swords by 10 percent. |
Axes Mastery | Increase damage with axes by 10 percent. |
Durable Shields One | Increases the durability of shields by 25 percent. |
Durable Shields Two | Increases the durability of shields by 50 percent. |
Ice Embrace | Increases Ice efficiency by 20 percent. |
Fire Embrace | Increases Fire efficiency by 20 percent. |
Forseti's Taunt | Lures enemies to the guardian and will prevent them from fleeing when the player deploys their shield. |
Laws of Attraction | Draws enemies to the guardian and will prevent them from fleeing when the player deploys their shield. |
Defensive Pillar | Blocks attacks from all directions when the player deploys their shield. |
Refused Judgement | Makes it so the player earns mana when they block attacks. |
Passed Judgement | Makes it so the player earns mana when they take hits. |
Ironclad One | Increases total HP by 20 percent. |
Ironclad Two | Increases total HP by 40 percent. |
Last Stand | Allows guardians to build up a skill bar that will allow them to release a AOE ice attack |
How to Unlock all Classes in Tribes of Midgard
The chart below will explain how to unlock all classes in Tribe of Midgard.
Class | How to Unlock |
Warrior | Unlocked at the Start of the game. |
Warden | To unlock the Warden in Tribes of Midgard, players must survive a total of 15 days, a tricky but not impossible task. In short, make sure to kill Jotuns fast as possible, build worksites, build gates, and raise your power level. Read our guide How to unlock the Warden Class in Tribes of Midgard? for more help. |
Seer | To unlock the Seer in Tribes of Midgard, you will need to unlock the Bifrost and use it to escape 10 worlds in the game. How to unlock the Seer class in Tribes of Midgard?. |
Berserker | To unlock the Berserker in Tribes of Midgard, you must kill 20 enemies in 10 seconds, best way to do this is to build a gate and let around 20 hethlings bunch up. How to unlock the Berserker class in Tribes of Midgard? |
Ranger | Unlocked at the Start of the game. |
Guardian | To unlock the Guardian in Tribes of Midgard, you will need to kill a total of three Jotuns. Complete this by trying to survive for a few days until you kill that amount of Jotuns. |
Sentinel | To unlock the Sentinel in Tribes of Midgard, you will need to block a total of 20 attacks in ten seconds. Complete this by doing something similar to the Berserker, build a gate and let hethlings bunch up. Where there is a ton outside, open the game and let them attack you while blocking for 10 seconds. |
Hunter | To unlock the Hunter in Tribes of Midgard, you will need to find all of your shrines on in your game. Complete this by fully exploring the map and activating all shrines you find. |
Check out some more Tribes of Midgard guides at Pro Game Guides!