The Finals Patch Notes (December 2023)

Learn what's new in The Finals.

The Finals is a fast-paced, thrilling multiplayer game with frequent updates, each detailed in patch notes. You can see every change in The Finals patch notes, including balancing, fixes, server status, and more below.

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Latest Patch Notes for The Finals

Patch 1.3.0 - December 15, 2023

  • You can now see your actual position in the leaderboards once you have played a ranked match.
  • Changed requirements for unranked tournaments from 12 to 6 matches
  • The Recent tab in the social screen is now working
  • Fixed some crash instances
  • Animation improvements to movement feel to get closer to the OB experience
  • Fixed a bug where some doors in Vegas would open in the wrong direction
  • Hold interactions that are started while moving will no longer be interrupted prematurely
  • OCE/SA Server Regions are selectable on all platforms

Patch 1.2.3 - December 13, 2023

Hotfix 1.2.3

  • Fixed a Steam login problem that caused players to receive a faulty ban message
  • We've made some changes to our skill-based matchmaking to ensure better-quality games. This means matchmaking times are likely to be ever so slightly longer, but you should find yourselves in slightly closer matches
  • We've updated the way backfills work in Quick Cash and Bank It. This should mean that you get backfilled less often and when you do get backfilled, you should have more time remaining in the match, especially in Bank It mode
  • We’ve fixed the incorrect timer on the in-game shop

Xbox Patch 1.2.1 - December 11, 2023

Xbox Hotfix 1.2.1

  • Fixed a bug on Xbox to correctly handle blocked social invites and voice chat. 

Patch 1.2.2 - December 9, 2023

Hotfix 1.2.2

UI Changes

  • Added missing UI that made Oceania/South American matchmaking regions not visible in the settings even though they have been online and working. Please note, for the time being, South America will incorrectly be labeled as Brazil.
  • Fixed incorrect UI on prices from Steam that added two additional zeros in some countries. No one was charged that much, it was only a display issue.

Movement

  • Fine-tuned the first-person view sprint animations

Patch 1.2.0 - December 7, 2023

New Content

Content Updates

  • New ways to express yourself in the arena! Such as:
    • Reload and Inspect animations
    • Emoticons
    • Gestures
    • Pets (!!!)
    • Sounds
    • Watches
    • More? Yes, more!
  • The Store is open and you’ll have access to an ever-changing selection of content to make your contestants pop in the arena.
  • The Season 1 BattlePass contains 12 pages of unlockable rewards.
    • That amounts to 96 exclusive rewards
    • 29 rewards can be earned for free!
    • Unlock the whole BattlePass to receive a total of 1575 Multibucks!
  • Play and progress, master your loadout with:
    • 6 Mastery Levels per weapon
    • 6 Mastery Levels per gadget
    • 5 levels per ability

New Features

  • New Map Las Vegas
    • Test your luck and reach for the stars in the glitz, glam, and tight-knit gameplay of this glittering arena
  • New Map variants:
    • Don’t get lost in stinging sands! Seek shelter and glory in this Las Vegas map variant: Sandstorm.
    • Tripwires & turrets: The environment can work for or against you. Traverse Vegas but watch your step, around every corner could be a trap.
  • New event: Alien invasion
    • You’ll have to see this one to believe it. It’s outta this world!

Gameplay Changes & Balance

Movement & Animation

  • Movement
    • Made multiple updates to vaulting responsiveness and general smoothness when traversing
    • Updated various first-person animations to better sync with footsteps
    • Improvements to syncing and stability when players are on moving surfaces such as elevators, sky-lifts, cranes, and moving platforms
    • Improved speed-matching and added in-air animations when coining other contestants
    • General polish updates to third-person locomotion
  • Combat Animations
    • Stabilized the camera for aim down sight reloads and bolt actions, for easier tracking of targets
    • Updated jumping and zipline animations when aiming down sights
    • Added third-person reaction animations for Flashbangs, Gas, and Fire.
    • Reworked the animations for the Charge’N’Slam specialization

Controller

  • General
    • Added sensitivity scaling based on zoom FOV
  • Aim Assistance
    • Added better support and various improvements for sensitivity dampening on targets
    • Updated default aim down sights sensitivity reduction
    • Reduced zoom snapping active duration
  • Controller Vibration
    • Settings added
  • Controller Settings
    • Added setting to allow players to further customize their controller experience
    • Added separate dead zones for the different analog sticks

Related: Where to download The Finals

Maps

  • All
    • Finally, the wrecking ball is back! Check the cranes.
  • Monaco
    • Improved readability of map border
  • Skyway Stadium
    • Added ‘Evening’ environment condition

Specializations

  • Charge’N’Slam
    • Updated damage of the ground slam so that it will break floors in buildings more consistently
  • Cloaking Device
    • Rebalanced fade-in/out durations to make it harder to vanish mid-combat
    • Added fade-in/out visual effect
  • Grapple Hook
    • Fixed a bug where players could become stuck when grappling during a vault
  • Recon Senses
    • Reduced the total fuel, shortening the max duration
    • Fixed an issue where Recon Senses would trigger on enemy statues

Weapons

  • General
    • Updated bullet dispersion system on all weapons when aiming down sights
    • Fixed various issues where weapons could fire infinitely or not at all
    • Fixed an issue where Gadgets could become stuck in an infinite cooldown
    • Added a new hitmarker to crosshairs for damage over time effects
  • AKM
    • Updated recoil pattern, making it slightly less easy to control
  • FCAR
    • Updated recoil pattern, making it slightly easier to control
  • Flamethrower
    • Fixed a bug where the Flamethrower could be fired without consuming ammo
    • Max range reduced by 60 cm
    • Fire rate reduced to 160 RPM from 180 RPM
    • Adjusted Flamethrower impact effects to make them less blinding for the target player
    • Reduced damage to 28 from 31
  • Lewis Gun
    • Updated recoil pattern, making it slightly easier to control
  • LH1
    • Increased bullet dispersion when firing from the hip
    • Updated recoil pattern, making the weapon easier to control
    • Fire rate reduced to 300 RPM from 400 RPM
    • Increased LH1 damage from 41 to 45
  • M60
    • Updated recoil pattern, making it slightly less easy to control
  • Riot Shield
    • Fixed an issue where the Riot Shield could block bullets while the player was emoting
  • Throwing Knives
    • Introduced Throwing Knives to the Light archetype
  • V9S
    • Magazine size reduced to 20 from 24
    • Updated recoil pattern, making the weapon less easy to control
    • Increased damage fall-off to make the weapon less effective at long-range

Related: How to fix The Finals login failed 500 error

Gadgets

  • General
    • Fixed an issue where Gadgets could become stuck in an infinite cooldown
  • C4
    • Increased health from 5 to 25
  • Defibrillators
    • Added ability for defibrillators to damage enemy players. They will do 50 damage and will enter cooldown if they land a successful hit
  • Gas Mine
    • Added trigger audio effect
  • Glitch Grenade
    • Fuse time increased from 1.1s to 1.8s, giving it more range
  • Night Vision
    • Removed Night Vision from the game, to be reworked in a future update
  • Sonar Grenade
    • Radius reduced from 17.5m to 10m
    • Updated the crosshair hit marker that appears when the Sonar Grenade detects targets
  • Stun Gun
    • Removed sensitivity reduction from stunned players
    • Added glitch effect to stunned players, rendering their Specialization and Gadgets unusable for a short time
  • Tactical Breach
    • Increased health from 5 to 25
  • Vanishing Bomb
    • Introduced Vanishing Bomb gadget to the Light archetype
  • Zipline
    • Added line break effect to Ziplines

For more information on The Finals, check out The Finals matchmaking failed error – how to fix and on Pro Game Guides.

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About the Author

Justin has been diving into fantasy worlds since he can remember. He is a certified nerd who has a deep love of reading, writing, and hiking. He has been writing since his college days, but specifically in gaming for two years. His favorite games are The Legend of Zelda, Pokémon, Hollow Knight, Celeste, and Banjo Kazooie.
Find Justin Joy On: Twitter

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The Finals Patch Notes (December 2023)

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