Stray features mostly linear areas where you travel from point A to point B. But once you reach Chapter 4, the Slums, the world opens up, and you can explore freely. The Slums can be hard to navigate, and you might find yourself getting lost. Below, you can find a list of important locations and how to get them in Stray. Here is how to return to all locations in the Slums in Stray.
Stray – How to get to all key locations in the Slums in Stray
As the Slums can be confusing to navigate, we recommend using a point of reference to find your way around. A good choice would be the Guardian, as his location is fairly central in this area. Here are all the key locations and how to find them in the Slums in Stray.
How to return to the Market in Stray
- Facing the Guardian, turn right.
- The Market and Barterman are just down the stairs.
How to return to Morusque in Stray
- Facing the Guardian, turn left.
- Morusque is just down the stairs.
How to return to Elliot's Program in Stray
- With the Guardian at your back, go down the stairs and straight.
- Pass Duffer Bar and turn left.
- Take an immediate right into the alley.
- Elliot's Programing will be the door on your right.
- Scratch the door to gain entry.
Related: What are the Zurks in Stray?
How to return to The Duffer Bar in Stray
- With the Guardian at your back, head downstairs.
- Continue until you pass the Companion leaning against the soda machine.
- The open door with the neon sign is Duffer Bar.
How to return to Kosmo's Laundry in Stray
- With the Guardian at your back, head downstairs.
- Take the first right.
- Take a left.
- Kosmo's Laundry will be the door on your left.
- You must first climb to the roof and meow at the Companions tossing paint cans to gain entry.
How to return to Momo's Apartment in Stray
- Climb to the rooftops, we recommend using the bar.
- Continue climbing until you reach the building in front of the orange sign with the Companion lying down.
- Jump the alley and use the AC units to reach Momo's Apartment.
How to return to Grandma's Shop in Stray
- With the Guardian at your back, go down the stairs and straight.
- Pass Duffer Bar and turn left.
- Take an immediate right into the alley.
- Go past Elliot's Programming toward the Companion sitting in the orange light to reach Grandma's Shop.
How to return to the Library in Stray
- Climb up to the rooftops; you can use Duffer Bar.
- Once at the top, turn to the left of Momo's Apartment and head toward the building with the Outsiders Symbol.
- Enter through the semi-open window.
How to return to Clementine's Old Apartment in Stray
- Climb up to the roof using Duffer Bar.
- Once you reach the top, you should see some pipes leading to an open window and a Chinese lantern hanging in front of the Outsiders Symbol.
- Enter through the open window (do not confuse this with Clementine's address in Midtown).
How to return to Seamus' Apartment in Stray
- With the Guardian at your back, head downstairs.
- Take the first right.
- Take a left.
- Continue until you reach the door on the right with the yellow light to find Seamus' Apartment (this doesn't open until Chapter 6, the Slums Part 2).
For more information on Stray, check out Can you return to the Slums in Stray? and How to get past the first area in Stray – What to do first on Pro Game Guides.