The club building is another point of confusion for many players. This is especially apparent when you try to get to the third ideal and run into one of the game's most frustrating puzzles. Below is what you need to do to help the student remeber her children and defeat the Pactbearer of Lust.
Once you enter the final area of the club building, speak with the girl who's blocking the club-room door. She will ask you to type in the name of her four children. Around the room are plants, all with pieces of paper in them. You need the names that are singular, not two words. Shinya will comment on these.
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The names are all based on Japanese samurai:
- Masamune
- Kotetsu
- Kanesada
- Muramasa
You can put in one name at a time or go for them all at once to finish the puzzle. After these are put in, the girl will move and give you access to the final ideal. Be sure to read the papers scattered around on the room's table to learn the truth behind the plant names.
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