Cities Skylines 2 is a complex game with a lot going on, so when there are any new updates, you should definitely know about them. Below, I will regularly list all the patches and hotfixes Cities Skylines 2 receives.
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Latest Cities Skylines 2 release notes
CS2 Patch Notes - Update 1.0.18f1 Hotfix, December 14, 2023
Winter Treat - 2 New Maps
- Sunshine Peninsula
- Corral Riches
Performance
- Added LODs for characters and selected assets
- Optimized geometry layout for all assets
- Decreased Virtual Texturing pressure with assets that don't use emissive maps
- Disabled VSync for default settings
- Disabled volumetric lighting calculations where it was mostly invisible
Gameplay
- Improved lane-changing behavior for vehicles
- Fixed: Traffic accidents that last forever (and improved resolution of the accidents)
- Improved cargo air transport by:
- Increasing airplane cargo capacity from 50t to 100t
- Increasing airport cargo terminal capacity from 100t to 720t
- Adding all resource types to Airplane Outside Connections
- Not allowing cargo terminals to store garbage resource
- Storage fixes:
- Improved storage buildings to consider both current storage and future storage (to include cargo already on its way)
- Fixed: Cargo terminals import garbage
- Fixed: Companies can buy the input resource from commercial companies
- Fixed: Export can happen when output resource amount is below 0
- Fixed: Resource amount might become negative when transport vehicle loading a large amount of resource (negative amounts reset to 0 in existing saves)
- Fixed: Airport can import goods from Road Outside Connection when there is no air cargo route
- Economy fixes & improvements:
- Replaced money buffering system with a new system that directly deducts the money (city’s income should be more predictable now)
- Fixed: Income awarded twice
- Fixed: Unknown profit during storage transfer
- Fixed: Pedestrian navigation issues with train station’s subway upgrade (requires the building to be rebuilt to take effect)
- Fixed: Pedestrian walking through the air between elevated/lowered/raised/tunnel networks and buildings
- Fixed: Options search text can overlap with the delete symbol
- Fixed: Sometimes pathfinding for resources does not include cargo loading locations
- Fixed: Saving and rebooting the game gives extra XP based on the number of residential buildings in the city
- Fixed: Four Seasons and Spiderwebbing achievements cannot be earned
- Fixed: Pressing "M" while in photo mode removes the UI permanently for that session
- Added missing localization for Photo Mode and Options menu
Graphics
- Added line color to passenger ships, cargo ships, and cargo train engines
- Improved quality of character model variations
- Fixed: Visual glitches with metallic/smoothness maps on character clothes
- Fixed: Light props on Grand Bridge float in the air after connecting a road
- Improved lights on forest machinery
- Improved propping for several buildings
- Fixed: Spawn point for cargo trucks is not inside the warehouse as expected
- Fixed: International Airport roads are not inverted with left-hand traffic
- Fixed: Crosswalk looks broken when pedestrian path bridge is connected to ground pedestrian path through a road
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CS2 Patch Notes - Update 1.0.15f1 Hotfix, December 1, 2023
Gameplay
- Mail fixes:
- Fixed: Citizens do not have destinations in their Selected Info Panel when Sending Mail
- Fixed: Post van not delivering/collecting mail from target building if the path accesses the lot in a specific way.
- Fixed: Post van failing to collect mail from building if it's also delivering mail to the same building at the same time.
- Fixed: Post sorting facility is unable to export global mail
- Storage transfer fixes:
- Adjusted industrial companies' production efficiency to produce more products to increase good exports.
- Adjusted storage companies spawning, storage companies will spawn less than storage capacity demand to increase goods export.
- Fixed vehicle state that isn't exporting showed as exporting state
- Cargo Stations like harbors, and train terminals will have a low stock amount at 100t, the terminal will import around 30t each time the current amount is below 100t.
- Cargo Stations like harbors, and train terminals will have an export threshold of 200t, the terminal will export around 30t each time the current amount is above 200t.
- Storage companies will spawn less than the current producing capacity to increase export (does not affect existing storage companies in the city)
- Improved pathfinding to include storage & cargo stations as valid import candidate targets
- Improved moving in pathfinding. This prevents citizens from reserving homes from disconnected buildings (Or moving into the city at all if it's not connected to an outside connection).
- Increased pathfinding penalty for illegal pedestrian crossing
- Fixed: Several instances of vehicles getting stuck
- Fixed: Roads shown as inaccessible in Build menu can be used when the player has low budget
- Fixed: Hydro power plant output increases with simulation speed
- Improved water flow update when terraforming
- Fixed: Progression XP is not awarded for constructing Signature Buildings
- Fixed: Coal power plant does not import resource from nearby harbor
- Fixed: Citizens are shopping in industrial zones in factories instead of commercial zones
- Fixed: multiple issues related to constructing multilevel roads, elevated roads over water or bridges
- Improved elevated road construction (Not actual bridges) to require more pillars
Graphics
- Improved terrain smoothing for networks and large buildings
- Fixed: Forward road arrows on building lots incorrect for left-hand traffic.
- Fixed: Trees sticking out of the river in the main background image
- Fixed: Dam (net-part only) facing the wrong way when using left-hand traffic
- Fixed: Buildings missing road arrows and some other props depending on the selected theme
- Fixed: International Airport missing bus stops when using the North America theme.
UI
- Improved Selected Info Panel and Infoview panels to scale with text scale
- Improved sorting of households:
- Citizens sorted by age in household/single-family home Selected Info Panel sidebar
- Households sorted by member count in building Selected Info Panel sidebar
- Fixed: Customer Info view for low customers terrain color inconsistent to the terrain color of other RCIO Info views
- Fixed: UI forwardRef error which was appearing sporadically when loading a save
Other
- Fixed: Now They're All Ash Trees, Out For a Spin, The Size of Golf Balls, Groundskeeper, Up and Away achievements, and Four Seasons achievements
- Fixed: Prefabs not unlocking correctly
- Fixed: Cinematic camera data is not resetting when loading a save or starting a new one
- Fixed: Object base mesh not visible if the main object is out of camera viewport
- Fixed: Forestry Area's Forest Forwarder was not playing the engine sound
- Increased all emergency vehicle siren sound distances
- Improved cached progress for Achievements
- Added 2 new steps to Education tutorial
- Added missing translations
- Optimized XP calculations
- Improved error and crash reporting tools
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For more on Cities Skylines 2, be sure to check out Is Cities Skylines 2 Ultimate Edition worth it? here on Pro Game Guides.