The Genshin Impact update is finally available, and with it comes a slew of changes and additions worth noting. Not in-game yet, or are you just curious about what was added? Perfect. Then you've come to the right place. Here is everything changed, fixed, or added in Genshim Impact Update 3.6.
Genshin Impact Content Update 3.6 Patch Notes
- New Areas in Sumeru: Gavierh Lajavard and Realm of Farakhkert
- New Fishing Points - New types of strange fish await capture in the seas hidden abound
- New Radiant Spinecrystals - More of Genshin Impact's soundtrack is available for unlock in the Serenitea Pot
- Vourukasha Oasis Amrita Pool - A new offering system is now available
- Plumes of Purifying Light - Can be found scattered across the land defended by Khvarena. Some have to be obtained through special undisclosed methods...
- New Character: Baizhu
- Vision - Dendro
- Weapon - Catalyst
- Elemental Skill: Universal Diagnosis - Summons a Gossamer Spirit that follows and attacks enemies nearby, dealing Dendro DMG(Damage). After three attacks, the Sprite will return and heal all nearby party members based on Baizhu's max HP.
- Elemental Burst: Holistic Revivification - Baizhu enters the Pulsing Clarity state, which creates Seamless Shield that absorbs Dendro DMG with 250% effectiveness. While Pulsing Clarity is active, Baizhu will generate a new shield every 2.5 seconds. When a new shield is generated or destroyed, the Seamless Shield will heal the active character.
- New Character: Kaveh
- Vision - Dendro
- Weapon - Claymore
- Elemental Skill: Artistic Ingenuity - Initiates a radical scan that deals AOE Dendro DMG and causes Dendro Cores within its area to explode.
- Elemental Burst: Painted Dome - Kaveh completely unleashes Mehrak's energy and creates a cubic scanned space, dealing AoE Dendro DMG to all opponents within it, causing all Dendro Cores in its AoE to immediately burst. For a specific duration, it increases Kaveh's Normal, Charged, and Plunging Attack AoE, converts his attack DMG to Dendro DMG that cannot be overridden and increases Kaveh's resistance to interruption. In addition, all Dendro Cores created by all your own party members through Bloom reactions will deal additional DMG when they burst. These effects will be canceled once Kaveh leaves the field.
- New Artifact Domain: Molten Iron Fortress
- New Artifact Sets - Nymph's Dream and Vourukasha's Glow
- Unlock Criteria - Reach Adventure Rank 22 or above or complete Archon Quest Prologue: Act III "Song of the Dragon and Freedom
- New Domain: Somalata Inland Sea
- Rewards - Challenge the Domain to obtain rewards such as Primogems and Dendro Sigils.
- Unlock Criteria - Reach Adventure Rank 40
- New Domain: Purification Spring
- Rewards - Challenge the Domain to obtain rewards such as Primogems and Dendro Sigils.
- Unlock Criteria - Reach Adventure Rank 40
- New Weapon: Jadefall's Splendor (5-Star Catalyst) - For 3s after using an Elemental Burst or creating a shield, the equipping character can gain the Primordial Jade Regalia effect: Restore 4.5 Energy every 2.5s, and gain 0.3% Elemental DMG Bonus for their corresponding Elemental Type for every 1,000 Max HP they possess, up to 12%. Primordial Jade Regalia will still take effect even if the equipping character is not on the field.
- Nahida's Story Quest: Sapientia Oromasdis Chapter: Act II "Homecoming"
- Unlock Criteria - Reach Adventure Rank 40 or above, Complete Archon Quest Chapter III: Act V "Akasha Pulses, the Kalpa Flame Rises", and Sapientia Oromasdis Chapter: Act I "Lingering Warmth"
- Baizhu's Story Quest - Lagenaria Chapter: Act I "The Heart of Healing"
- Unlock Criteria - Complete Archon Quest Chapter I: Act III "A New Star Approaches", Hu Tao's Story Quest - Papilio Charontis Chapter: Act I "Yet the Butterfly Flutters Away", and Xiao's Story Quest - Alatus Chapter: Act I "Butterfly's Dream
- New Enemies - Iniquitous Baptist, Hydro Hilichurl Rogue, Anemo Hillichurl Rogue, Consecrated Horned Crocodile, and Consecrated Fanged Beast
Related: How to solve Burgeoning Spirit Puzzles in Genshin Impact
Genshin Impact 3.6 Bug Fixes
- Fixes an issue with the Spiral Abyss 2 and Domain of Blessing: Frost I whereby opponents were unable to emerge from the Frozen state even after the Shatter reaction is triggered.
- Fixes an issue with the Story Quest "Friendship in Waiting" whereby the objective "Wait for three days" was inconsistent with the actual operation.
- Fixes an issue whereby under certain circumstances, after the Wanderer casts his Elemental Burst, the timing where he can sprint would be abnormal.
- Fixes an issue with Diluc whereby after his Lv. 4 Constellation is activated and enters into dialogue, there is a chance that the game and sound effects would become abnormal.
- Fixes an issue with Gorou whereby after he casts his Elemental Burst, when the active character enters Aimed Shot mode, the special effects of the Elemental Burst around the crosshair would linger abnormally.
- Fixes an issue with Yaoyao whereby there was an error with the throwing direction of the Mega Radish generated by her Lv. 6 Constellation.
- Fixes an issue in Co-Op Mode whereby when two Mikas aim at the same enemy, if one character moves their camera, the Aimed Shot effects of the other character would disappear abnormally.
- Fixes an issue with Albedo whereby after he casts his Elemental Burst, there is a probability of a discrepancy between the position of the Fatal Blossom's effect and the position of the actual DMG.
- Fixes an issue whereby a character's Pyro RES would abnormally decrease when Guoba who was summoned by the character Xiangling (Constellation Lv. 1) triggers a Burgeon reaction and the character takes Burgeon DMG.
Related: Genshin Impact An Artist Adrift World Quest (Day 1) guide
- Fixes an issue whereby the amount of DMG inflicted by Mona's Elemental Burst on enemies would display in an abnormal position during the second phase of the fight against the boss Shouki no Kami, the Prodigal, such as when he enters a state of paralysis.
- Fixes an issue with Yelan whereby after she casts her Elemental Skill near certain water, the character's skill effects would produce an abnormally bright border.
- Fixes an issue whereby under certain circumstances, the Plunging Attack of Electro Catalyst characters when it hits the water would have a chance of causing a sustained Electro-Charged reaction in the water.
- Fixes an issue whereby the position of some characters' Constructs was abnormally high.
- Fixes an issue whereby under certain circumstances, the game camera would appear to be abnormal upon switching environments after some characters cast their Elemental Burst.
- Fixes an issue whereby under certain circumstances, the shadows of some characters' Constructs appeared to be abnormal.
- Fixes an issue that caused fog effects to be abnormal in some scenes after some characters cast their abilities.
- Fixes an issue whereby under certain circumstances, after reconnecting to the server, characters would not be attacked normally.
- Fixed an issue whereby some characters' Elemental Skill could not gain a DMG boost granted by the 2-Piece Set of the "Gambler" Artifacts.
- Fixes an issue with some characters whereby their facial expressions would linger abnormally when switching to the Character > Profile interface from the Character > Weapons interface.
- Fixes an issue in Co-Op Mode whereby when the guest opens their Adventurer Handbook, it would abnormally display the progress of the host's Adventurer Handbook
- Fixes an issue whereby the Mist Bubbles created by certain opponents' abilities would abnormally deal DMG twice to the character if they were burst at close range.
- Fixes an issue whereby when Ruin Drakes: Skywatch and Aeonblight Drakes expose their cores located in their head or chest area while hovering, even if the character hit cores on their wings, those cores on the head or chest would not close normally.
- Fixes an issue whereby when a Ruin Defender exposes its core before parrying, the character's attacks would have a small chance of being unable to hit the core, and thus, the said opponent could not enter the paralyzed state normally.
- Fixes an issue whereby when the device's graphics quality is set to the lowest, the range alert for the Windbite Bullets unleashed by the "Setekh Wenut" boss would disappear abnormally.
- Optimizes the collision experience of "Abyss Herald: Frost Fall" when it is defeated, as well as the character's enemy-targeting experience.
- Fixes an issue whereby the Eremite Stone Enchanter's blocking skill could not properly block DMG after the Version 3.5 update.
- Fixes an issue of abnormal sound effects in certain regions or locations.
- Fixes an issue of abnormal sound effects in certain interfaces.
A full, detailed list of additions, changes, and fixes can be found on the official Genshin Impact website.
For more Genshin Impact goodness, check out Genshin Impact – All Time Trial Locations right here on Pro Game Guides.